The design philosophy behind Ubisoft Montpellier's Rayman Legends was to create a world that felt and looked as beautiful as its initial concept art, according to a post by level designer Chris ...
Rayman’s limbless brand of anarchic puzzle-platforming has been delighting fans since 1995, with five main video games and a number of spin-offs, across multiple systems. But one play Rayman has yet ...
Back when the Game Boy Advance hit the scene in summer of 2001, Ubi Soft was there at the ready with a conversion of one of its first real console hits: Rayman, dubbed Rayman Advance for the then just ...
The approaches of the two in terms of character design could not be more different; Amano’s approach is almost completely disparate from the restrictions of the technologies involved in the game, and ...
All the Latest Game Footage and Images from Rayman ReDesigner The developer of Rayman Redemption has created an equally ambitious revision of the Rayman Designer engine, complete with the additional ...
Ubi Soft Entertainment has announced that it will unveil Project BG&E (working title), the next game from Michel Ancel, at the 2002 Electronic Entertainment Expo in Los Angeles next week. Ancel is ...
Rayman Legends developer Ubisoft Montpellier had a challenging task in creating the underwater universe of the platformer's "20,000 Lums Under the Sea" world, and its designer went through the process ...
GameSpot may get a commission from retail offers. Ubi Soft Entertainment has announced that it will unveil Project BG&E (working title), the next game from Michel Ancel, at the 2002 Electronic ...